Wednesday, 2 November 2011

Project 2 - Ipad Design

Brief:

Design an interactive story for the ipad. Take an existing short story and adapt it to be interactive. This can be aimed at any target audience and can be fictional or non-fictional.

Things to do:


  • You must consider your target audience and evidence this in your research blogs.

  • Prepare and visualize your story so that a developer can interpret your designs and do the necessary coding.

  • This will include wireframing (flow diagram) and storyboarding your app, with details of events that need to take place on each page. Your storyboard could be hand drawn/painted, or you could choose to use a digital method to produce your storyboard.

  • You will also need to produce a dynamic visualization of your story in order to pitch and demonstrate how it will work.

  • You will need to conside why your chosen story will benefit from being interactive; this should be researched and referenced.

  • You will need to consider the usability and user experience involved in designing for the ipad, producing samples of user testing handouts/questionnaires.

  • You will also need to evidence research into the technical options and constraints that the development of such an app might encounter.

Assessment Rationale/Aims:


Tablets are becoming embedded in the fabric of everyday life; sales have been predicted to quadruple from 15 million in 2010 to 70 million in 2011. It is thought that the iPad will dominate these, selling about 48 million this year and gaining 69% of the market in 2011.